An Ode to Free Art Friday Atlanta (#fafatl)

When I moved to downtown Atlanta in 2012, I quickly immersed myself in the in-town atmosphere and environment that this wonderful city imbues. As part of my quest to learn more about my neighborhood identity, I came across two big name players in local art: maplanta and catlanta. Both follow a similar mindset: they build out small custom pieces of art that are strategically and randomly placed in Atlanta landmarks. They also provide virtual storefronts for their most popular pieces for holidays, birthdays, and art shows. While I've always appreciated the wonders of Maplanta and…

WordPress at Georgia Tech: A Primer

This is the first post in a series in developing a WordPress multisite CMS for Georgia Tech. To learn more, see the category tag associated with this post. I swore that I'd get a January post on here, and reiterated that false promise with February, but here we are in March 2015. 2015 has been a busy year so far, including a trip to Thailand, various side projects, and a full plate of fun projects at Georgia Tech's College of Engineering. But now, I'm re-aligning my priorities to shift into graduate school and work mode -…

Constructing a Sass Theme Template for Drupal

As part of my work at Georgia Tech, I have been commandeering an effort to bring Sass to Drupal themes across campus. After approximately two years of working with Sass, I believe I finally have a logical structure for a Drupal Sass theme. Most of this work came from lots of trial (and error). Main Structure At its heart, the Sass folder is structured into a few distinct pieces: /+gt/ /+includes/ font-awesome.scss global.scss gt-ckeditor.scss /partials/ The /+gt/ folder is a static global folder that is consistent and constant for every Sass project. As it is the…

Light Fields in Instructional Design & Technology

The tech world was rocked by the surprise announcement today of Google's sizable investment in Magic Leap, a virtual reality company with a flagship product akin to augmented reality. Their website is largely cryptic and nondescript, but a talk by one of their employees gives a good idea of their goal. Games and simulations will no longer be confined to a screen (two-dimensional or 3D), but instead be seamlessly integrated and emulated into your current physical environment. While this seems indistinguishable from magic, it highlights a future roundabout to the current issues faced in game design. Because…